Objects you want to photograph
Packaging and communications designed to create a moment — not just deliver information.
Because the unboxing is part of the brand experience.
Background that crosses industries
Game dev, fine art, brand design — each lens changes what I see in a brief.
4+ years in visual communication, started in 2D and UI/UX.
Form as strategy, not decoration
I think in meanings before I think in aesthetics. The result looks right because it means right first.
Three levels of perception: form, symbolism, emotion.
You work with me, not a team you never see
One designer. One point of contact. Every decision runs through someone who cares how it lands.
No account managers, no hand-offs.